The Aion Gold point was we'd optimised everything from the way the VSP was running to the static meshes to the lighting to the skeletal meshes that you're basically squeezing water from a stone and solving this puzzle box on a console.
We have free vertex deformation so you have blowing banners and trees that are waving and god beams that if the programmer puts in it made them super cheap so you can put them in all these scenes and those are in Bulletstorm, said Bleszinski.