by the fifa coins quality of the

by the fifa coins quality of the DO video when I demoed it to him at CES in After the completion of Microcosm Fujitsu and Psygnosis continued to work together Having been ardent fans of the original Planetside demo they wanted a new title that truly showed off the FMV advantage of CD over cartridge — a game that would boast lavish landscapes with similar

overlaid shooter mechanics Over the course of four weeks we rendered up a design document and demo for Scavenger and development started again This time the core rendering work would be shifted across to Alias Wavefront who had been vying to get in the doors at Psygnosis ever since we d started using SGi s the game would become known on other platforms