The lineage 2 adena Masquerade - Bloodlines

The lineage 2 adena Masquerade - Bloodlines, which is a hybrid game that will include role-playing http://www.mmodiy.com/Lineage-II-Adena/ elements based on the tabletop game of the same name. However, the game is also being powered by Valve's Source engine--the same technology used in the upcoming shooter Half-Life 2. In this edition of our designer diaries, joint CEO Leonard Boyarsky discusses how the studio went about combining first-person shooter elements with role-playing elements

Combining a Shooter and an RPG Leonard Boyarsky Joint CEO, Troika Games/Producer Egad, is it that time again already? Time for another Vampire: The Masquerade - Bloodlines developer diary? Hmmm... Let's see here... I guess this time around we can talk about combining a first-person shooter and a role-playing game into one big slice of RPG heaven. Well, it's obvious that the first question I should tackle is: Why would we want to do such a thing in the first place? In the past, it seemed that there weren't enough benefits to going to a first-person engine, considering the low polygon counts and extremely limited texture memory available at the time. As technology got better, the world of first-person gaming began to tempt us with its ability to immerse players so thoroughly. However, something was still missing. It wasn't until we ended up considering Valve's Source engine, which has powerful facial animation technology and versatile scripting capabilities, that we felt confident that we could create an RPG with all the immediacy of a shooter but without sacrificing any of the depth and story of a good Troika-style RPG.