Trion could've done better in fifa 14 coins

I think the only thing Trion could've done better in fifa 14 coins this regard was to have more servers announced for the head start, and to have given us more than a two day advance notice of the server names so that the guilds could spread out a bit. Personally, I agree with Abigale when she said, "Unfortunately, queues are part of launching an MMO. No one can predict how that is going to go. You make an educated guess and then you adjust as fast as you can. " It really is a part of launches, and whether you throw a hissy fit or just accept it, it is how it is. Once people got in and reserved their names, life in RIFT began for real. During that first day in the head start, I couldn't shake the feeling of how much better this was than the very first beta event last December.

The game ran a smooth and solid as I could ever ask for, quest mobs were usually up, and rifts and invasions kept life spicy. It was disturbing because and I think I'm not the only one who felt this way I kept waiting for the other shoe to drop. Other than the queues, I knew there had to be some major day one problem lurking out there. Maybe the game wasn't really as good as I ascertained from beta. Maybe Trion broke something with a recent patch. Maybe the servers would crash under the strain. Maybe and this was the darkest possible scenario my two headed turtle mount wouldn't be waiting for me in my mailbox. Nope, the turtle was there, the servers stable, gameplay more or less on par with MMOs that have been out for years, and everything as addicting as I could ask.

The shoe didn't, and has yet to, drop for me. For a lack of a better way to put it, RIFT brought its all on the first day, and I just don't think we were prepared for that. It's kind of sad that we're so used to being let down that it's become the norm. Now, your mileage may very on whether RIFT is all that it's cracked up to be, but I've just been grooving in it all. Finally having a character I know isn't going to be wiped means that I'm able to form an attachment to my little Dwarf Rogue and spend time building her up. While some folks have been rushing to the endgame I think we saw level 50s by day two I don't feel the pressing need to level. There's so much to do all at once that we have the luxury of options: rifts, invasions, crafting, questing, PvP, dungeon runs, artifact www.fifacoinsworld.co.uk collecting, achievement... achieving, and being turned into a squirrel because squirrels rock so very hard.